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Empire total war persia
Empire total war persia





  • keeping very expensive troops on the borders - one full stack can protect your frontline very well, but one full stack costs about 5000 a turn.
  • AI moves in the first few turns are extremely predictable, that's one of the reasons this guide works as well as it does. You can predict which wars you'll need to fight by starting new campaign, and pressing end turn a few times. Generally the easiest factions are those with one or two fronts, and hardest are those which need to defend from every direction at once. And AI is really aggressive and will randomly declare war on you a lot. Walls would be worthless even if it wasn't for 0fps bug that makes people mod them out. Garrison troops are completely worthless and just 1-2 Line Infantry can crush every garrison except maybe capitals. Armies no longer need to wait a turn to build siege equipment before taking a province. Empire Total War is an offense-only game, with no good defense options.

    empire total war persia

    Whoever you play as, your main concern should be safety of your country. Once you're safe and rich, getting any victory conditions is trivial. Also you shouldn't care the tiniest bit about your victory conditions. The stuff advisor says is mostly nonsense.

    empire total war persia

    They're not essential, but a few factions can really use techniques like ship switching and move after landing. I also wrote some general gameplay tips before ( one, two). I genuinely believe these are the best guides for pretty much every country, but I might have missed something big, so feedback is very welcome. It definitely applies on normal - on normal you can just play without much plan too and do fine. Most of the advice would still apply on very hard, but some fights I see as very winnable on hard might be pushing your luck a bit on very hard. I find it's an enjoyable balance of modest AI bonuses to be a bit more challenging without game being completely stupid they way very hard is. The guide mostly targets hard/hard campaign difficulty. Because Empire modding is rather limited, you can still mostly follow them even for big mods like Darthmod as long as they have start similar to 1700 vanilla start.

    empire total war persia

    The guides apply to unmodded campaigns, or lightly modded campaigns (things like removing forts, faction unlocks, additional units, graphics mods etc.).

    empire total war persia

    It's mostly based on campaigns I played before, but for factions I played less I did a lot of testing. So I decided to did some research and write my own guides. All advice was awful, or only applicable to outdated patches. As I got back to Empire Total War, somehow I couldn't find any good faction guides.







    Empire total war persia